The game received critical acclaim but failed to meet commercial sales expectations. System Shock 2 was originally released in August 1999 for Microsoft Windows. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities. Like System Shock, gameplay consists of first-person combat and exploration. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. The game takes place on board a starship in a cyberpunk depiction of 2114. I'm planning to repeat the experience - although at the moment I can't get the GOG version to run at all, SP or MP ! So as you'd expect there's clearly a number of problems with modern platforms - but if they can be worked round, the MP mode should give you a great time.Action role-playing, first-person shooter, survival horror Perhaps I'm only remembering the good bits, but if it was many minutes I'm sure we'd not have kept playing. I don't remember any particularly long sync time. It was a TON of fun, and worked pretty much fine, in fact I'm not sure I ever finished the game in SP mode. The day the multiplayer support was released, years ago, I started a co-op game with a friend over a 64k ISDN link, and over several evenings we played the whole game through that way. Is there anything to be done? I can't solve the problem but I can confirm that the criticisms of multiplayer support are overstated. It takes up to 15 minutes to load up a game. JCD-Bionicman: I was playing LAN with two other people and the first time we managed to get in, but it took very long for us all to synchronize past the training phase and into the Von Braun section.
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